#1 25.04.2014 19:13:19

pamplina
Player
Posts: 10

Compiling civserver

Hi!
I want to run my own longturn-like civserver, because I like the LT flavour to play against AI too. But I can't obtain the sources, because the git repository don't work.
Where I can get them?
Thanks in advance

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#2 28.04.2014 12:50:45

pipo
Player
Posts: 59

Re: Compiling civserver

I am also waiting for that.  Last time I asked Akfaew, he told me that after the previous server crash they lost the repository.  It is a matter for him to reinstall somewhere else (and find the time of course).  Our sysops have a lot to do and they are doing a great job to allow us to play this game.  Let's just hope they have more resources.

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#3 28.04.2014 13:25:25

akfaew
Administrator
Posts: 619

Re: Compiling civserver

Here is the source tree for LT32. LW runs the same binary as LT32. The file is 160MB compressed, 460MB uncompressed. You probably need to do "make clean" and then rerun "autogen.sh".

LT32 source tree: http://akfaew.jasminek.net/crap/freeciv.lt32.tgz

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#4 29.04.2014 12:45:33

pipo
Player
Posts: 59

Re: Compiling civserver

Thank you very much Akfaew!

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#5 11.05.2014 08:50:49

pamplina
Player
Posts: 10

Re: Compiling civserver

Sorry for not giving thanks before. I missed the reply.
Great job! Thanks!

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#6 19.05.2014 07:07:07

pamplina
Player
Posts: 10

Re: Compiling civserver

I finally managed to compile and run the server. I'm afraid that it will not be useful to play against AI, because the AI doesn't know well these special rules. You can beat it in ten turns, because all the time it keeps trying to build settlers in cities with 1 and 2 size.

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