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Would you like to have score based winners or maybe a more traditional alliance based victory? How many players should be allowed to win together? Any other victory types we can easily understand?
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I'd prefer alliance based victory. I think having at least 5 alliances makes the game more dynamic so I suggest the max number of players to win as round(N/5) where N is the number of players.
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I'm a bigger fan of just a 2 team game. Then there isn't any drama for who is back-stabbing who.
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