#1 18.01.2017 14:50:21

chomwitt
Player
Posts: 38

Production penalty rule doesnt hold in despotism in test game

I get 3 food in irrigated tiles when the rules should be:
Each worked tile that gives more than 2 food,shiled trade will suffer a -1 penalty, unless the city working it is celebrating.

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#2 18.01.2017 21:19:37

wieder
Administrator
Posts: 811

Re: Production penalty rule doesnt hold in despotism in test game

Good observation.

The reason why this one is tricky in the test games is that some players have started at an earlier turn and have already researched techs. Once any player invents the rails that invention will cancel the penalty for every nation. Usually everyone has already switched to some other form of government or built the pyramids but in test games this is usually not the case.

About the map. We will make some more map test prior starting the game so we may or may not use the current type of map for LT37.

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