#1 07.10.2017 17:00:44

wieder
Administrator
Posts: 950

The city vision / work area

How about this?

- an empty city would have vision and work area 2 tiles away.
- if the city has at least one unit inside, the work area would be extended to the level it's today on LT games -> 3 tiles away. Also the city vision radius would be extended to the same number.

This would be handled as a bonus for the city work/vision radius.

LT40 might be the best game for testing new stuff like that.

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#2 09.10.2017 11:45:20

wieder
Administrator
Posts: 950

Re: The city vision / work area

Looks like this can't be implemented in any case. The required features ("MaxUnitsOnTile") is a 2.6 feature and we are using 2.5.

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