#1 16.11.2017 12:19:47

Corbeau
Player
Posts: 538

Hexes?

Somebody asked me this and I realised I've never seen this topic discussed on this forum.

So, what about hexes? I personally actually prefer them and they do tend to make a game more realistic. So how come none of the LT games were played on hexes? (Or were they?) What are other people's thoughts on this?

Last edited by Corbeau (16.11.2017 12:23:42)

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#2 16.11.2017 12:39:55

wieder
Administrator
Posts: 1,308

Re: Hexes?

I'm personally not that interested about them, but I guess a hex game could be implemented if there is enough interest. Lots of players use the trident tileset and even using amplio is considered really weird.

I'm playing with amplio smile

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#3 03.12.2017 13:09:57

Corbeau
Player
Posts: 538

Re: Hexes?

So, is anyone here actually against hexes?

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#4 04.12.2017 07:33:35

HanduMan
Player
Posts: 104

Re: Hexes?

Corbeau wrote:

So, is anyone here actually against hexes?

Nice ;-)

I personally prefer hex maps over square ones. Some people even say squares feel kind of cheating because you can reveal a lot more tiles with same amount of moves compared to hex.

So, if this is going to be a poll, my vote goes to (isometric) hex maps.

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#5 25.02.2018 05:37:21

Grendel
Player
Posts: 46

Re: Hexes?

Yes, hexes.  You don't have the problem of diagonal movement with hexes (diagonals should cost more).  You also don't have the checkerboard effect with land and ocean tiles.  I mean in a set of four tiles, two land tiles diagonal and two ocean diagonal.  Both ships and land units can move across.

After 40 games, it is time for a hex game.

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#6 25.02.2018 08:00:30

Corbeau
Player
Posts: 538

Re: Hexes?

Ok, but now the real question: iso or trident? big_smile

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